Roblox and the National Music Publishers Association today announced an agreement that “settles any previous claims against Roblox and lays the groundwork for future partnerships with publishers worldwide that will unlock new creative and commercial opportunities on its platform.”
In June, a group of music publishers sued Roblocks for more than 200 200 million through the NMPA, claiming the company’s copyright infringement.
The agreement settles claims filed by NMPA members, offers an industry-wide opt-in for all eligible NMPA publishers, and opens a negotiated time for members to be individually involved in a new Go-Forward Licensing Agreement with the Roblox Global Platform that brings millions of people. Together through shared experiences.
The terms of the contract were not announced; The second such event was announced in recent days: last week the NMPA announced an agreement with Twitch, another platform with which it has been fighting a long-running licensing scandal, to work together to “build productive partnerships between services and music publishers”. “According to the announcement, though, it fell short of a full licensing agreement.
According to the announcement, the new agreement extends Roblox’s existing relationship with major publishers throughout the publishing industry. “Robolex will work closely with the global music publishing industry to help connect music more meaningfully with the more than 48 million active users in the global Robolex community. The deal paves the way for innovative partnerships between Roblocks and publishers that will provide lyricists with new ways to monetize their songs and catalogs.
Commenting on the deal, NMPA President and CEO David Israel said, “We are delighted to have found a way forward with Roblox because it continues to provide a unique platform for musicians and songwriters in Metaverse.” “Roblocks understands that music has the potential to play a more integral role on its platform. I appreciate Roblocks’ willingness to work with us to advance the interests of publishers and songwriters and look forward to seeing how they expand virtual experiences through music.”
John Vlasopoulos, Global Head of Music, Roblox Vice President, added: We are pleased that the publishing industry sees the potential of Roblocks as a significant creative and commercial opportunity for its members. Music is a natural way for people to express themselves, entertain and connect with like-minded people. We strive to provide an experience that brings millions of fans along with their favorite lyricists and artists. Roblox currently enables labels and publishers to reach millions of fans in hyper social, immersive environments such as launch parties and virtual concerts. Forward, we are committed to partnering with the music industry to create an exciting new social era in the music business that connects fans and artists to Metaverse in an unprecedented way.